Video Games: The Legend of Zelda: Link’s Awakening
February 24, 2011
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Release date (in the United States): August 1993
Console: Nintendo Game Boy
After the events of The Legend of Zelda: A Link to the Past, the hero Link travels abroad to train for further threats. A storm destroys his boat at sea, and he washes ashore on Koholint Island, where he is taken to the house of Tarin and his daughter Marin. She is fascinated by Link and the outside world, and tells Link wistfully that, if she were a seagull, she would leave and travel across the sea. After Link recovers his sword, a mysterious owl tells him that he must wake the Wind Fish, Koholint’s guardian, in order to return home. The Wind Fish lies dreaming in a giant egg on top of Mt. Tamaranch, and can only be awakened by the eight instruments of the Sirens. Throughout Koholint Island, nightmare creatures attempt to obstruct Link’s quest for the instruments, as they wish to rule the Wind Fish’s dreamworld.
After collecting all eight instruments from the eight dungeons across Koholint, Link climbs to the top of Mt. Tamaranch and plays the Ballad of the Wind Fish. This breaks open the egg in which the Wind Fish sleeps; Link enters and confronts the last evil being, a Nightmare that takes the form of Ganon and other enemies from Link’s past. Its final transformation is “DethI”, a cyclopean, dual-tentacled Shadow. After he defeats DethI, the Wind Fish explains that Koholint is all Link’s dream. When Link plays the Ballad of the Wind Fish again, he and the Wind Fish awaken; Koholint Island and all its inhabitants slowly disappear. Link finds himself lying on driftwood in the middle of the ocean, with the Wind Fish flying overhead. If the player did not lose any lives during the game, Marin, in the form of a seagull, is shown flying after the ending credits finish.
Clips from the Game